Star Wars: Dresca - Award-Winning Fan Film

mercredi 6 janvier 2010

Star Wars Miniatures Strategy Showcase 4

Gungan Defense

With the release of the Knights of the Old Republic set, the Star Wars Miniatures Game continues a tradition of bringing exciting new groups of characters to life. One of the most interesting additions has been the inclusion of strong Gungan support miniatures, with Jar Jar Binks and Captain Tarpals providing unique boosts that the game has not seen before.

Squad 1

All characters are at full Hit Points unless noted otherwise.

Yoda: 80 HP, 3 FP
Mas Amedda
Jar Jar Binks (defeated)*
Captain Tarpals
Gungan Artillerist (2)
Gungan Shieldbearer
Gungan Soldier

* Jar Jar Binks has been defeated by this point in the game. He's been included here so that you can think about how the game started and what might have happened previously.

Squad 2

All characters are at full Hit Points unless noted otherwise.

Darth Vader, Scourge of the Jedi: 50 HP, 1 FP
Vader's Apprentice, Unleashed: 50 HP, 4 FP
Emperor Palpatine: 0 FP
Gran Raider
Ugnaught Demolitionist

Strategy Tips

If it helps you to solve the puzzle, you can set up the figures on the Commander's Office map from the Attack on Endor Scenario Pack. However, the blank side of a map and replacement figures work just as well. Setting up the figures might help you to make decisions about how they should move.

Yoda's squad just won initiative. Yoda is likely to be defeated this round. Before he is eliminated, what general strategy and specific tactics should he use to achieve victory down the road? Which of the two big enemies should he concentrate on damaging? What could the Imperial side do in response that might help them come out on top?

Feel free to post your thoughts or questions about this puzzle in this message board thread.

Star Wars Miniature Game Stat Cards: Squad 1

Yoda (from Clone Strike)

Faction: Republic
Cost: 55
Hit Points: 140
Defense: 22
Attack: +15
Damage: 20
Special Abilities: Unique; Double Attack; Flurry Attack; Melee Attack
Force Powers: Force 3; Force Defense; Force Renewal 1; Lightsaber Reflect; Master of the Force 3
Commander Effect: Followers within 6 squares may reroll each failed save once.




Mas Amedda (from Champions of the Force)

Faction: Republic
Cost: 8
Hit Points: 30
Defense: 14
Attack: +3
Damage: 10
Special Abilities: Unique; Affinity (This character may be in an Imperial squad); Booming Voice; Cunning Attack; Melee Attack



Jar Jar Binks (from Knights of the Old Republic)

Faction: Republic
Cost: 18
Hit Points: 60
Defense: 17
Attack: +2
Damage: 10
Special Abilities: Unique; Gungan; Melee Attack; Bombad Gungan (Whenever an enemy targets him, this character must attempt a save of 11. On a success, the attack is redirected to another character of your choice within 6 squares. If no other character is within 6 squares, the attack is negated.); Draw Fire



Captain Tarpals (from Knights of the Old Republic)

Faction: Republic
Cost: 20
Hit Points: 50
Defense: 18
Attack: +6
Damage: 10
Special Abilities: Unique; Gungan; Melee Attack
Commander Effect: Each follower can use 2 abilities that replace attacks instead of 1 on its turn.




Gungan Artillerist (from Knights of the Old Republic)

Faction: Republic
Cost: 11
Hit Points: 30
Defense: 15
Attack: +4
Damage: 10
Special Abilities: Cesta 20 (Replaces attacks: sight; 20 damage to target and to each character adjacent to target; save 11. A nonliving character that takes damage from this effect is considered activated this round; save 11 negates. Huge and larger characters ignore the nondamaging effect.)




Gungan Shieldbearer (from Knights of the Old Republic)

Faction: Republic
Cost: 18
Hit Points: 30
Defense: 19
Attack: +5
Damage: 10
Special Abilities: Melee Attack; Atlatl 20 (Replaces attacks: range 6; 20 damage to target and to each character adjacent to target; save 11. A nonliving character that takes damage from this effect is considered activated this round; save 11 negates. Huge and larger characters ignore the nondamaging effect.); Energy Shield (When this character or an adjacent character is hit by an attack from an enemy that is not adjacent to either, that character takes no damage and the attacker takes damage equal to the prevented damage; the attacker can avoid this effect with a save of 11.)




Gungan Soldier (from Knights of the Old Republic)

Faction: Republic
Cost: 9
Hit Points: 10
Defense: 16
Attack: +3
Damage: 10
Special Abilities: Melee Attack; Atlatl 20 (Replaces attacks: range 6; 20 damage to target and to each character adjacent to target; save 11. A nonliving character that takes damage from this effect is considered activated this round; save 11 negates. Huge and larger characters ignore the nondamaging effect.)



Star Wars Miniature Game Stat Cards: Squad 2

Darth Vader, Scourge of the Jedi (from Knights of the Old Republic)

Faction: Imperial
Cost: 55
Hit Points: 120
Defense: 21
Attack: +14
Damage: 20
Special Abilities: Unique; Melee Attack; Double Attack; Dark Armor; Djem So Style (Whenever this character is hit by a melee attack, make a save of 11. On a success, this character can make an immediate attack against that attacker.); Jedi Hunter
Force Powers: Force 4; Lightsaber Riposte; Lightsaber Throw 2 (Force 2, replaces attacks: Choose 1 target enemy within range 6. Make 2 attacks against that target.)



Vader's Apprentice, Unleashed (from The Force Unleashed)

Faction: Imperial
Cost: 48
Hit Points: 130
Defense: 20
Attack: +13
Damage: 20
Special Abilities: Unique; Melee Attack; Double Attack
Force Powers: Force 2; Force Renewal 1; Force Lightning 4;
Force Lightning 5



Emperor Palpatine (from Rebel Storm)

Faction: Imperial
Cost: 40
Hit Points: 130
Defense: 20
Attack: +0
Damage: 0
Special Abilities: Unique
Force Powers: Force 4; Force Lightning 2; Force Renewal 1; Force Storm 2
Commander Effect: Characters in your squad can spend Emperor Palpatine's Force points. (A character still can't spend Force points more than once per turn and can't combine its own Force points with Emperor Palpatine's.)



Gran Raider (from Clone Strike)

Faction: Fringe
Cost: 4
Hit Points: 10
Defense: 13
Attack: +2
Damage: 10
Special Abilities: Melee Attack; Mobile Attack; Stealth



Ugnaught Demolitionist (from Champions of the Force)

Faction: Fringe
Cost: 3
Hit Points: 10
Defense: 12
Attack: +0
Damage: 10
Special Abilities: Melee Attack; Satchel Charge

About the Authors

Jack Irons is an artist and graphic designer. He has been fan of Star Wars since he was four, when his dad took his sister and him to a matinee on the second day of its release. He posts regularly on the Star Wars Miniatures Game boards under the name "ironlightsaber" and often works with other board members on projects such as the Lost Twenty fan set. Jack lives in the middle of the United States with his wife Ruth and their son.

Michael Fryda is an energetic high school science teacher. He sponsors a club at his school to help students to think critically through games. He has written strategy articles and offered advice and opinions on the Star Wars Miniatures Game message boards under the name "klecser" for over three years. Michael lives in southeastern Nebraska with his wonderful wife, two cats, two lizards, and two snakes.

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