jeudi 14 janvier 2010

Star Wars Miniatures Strategy Showcase 5

Mandalorian Fury


New figures released in the Knights of the Old Republic set brought some powerful commander effects to the Mandalorian and New Republic factions. In this puzzle, we look at the effect of an increase in firepower to Mandalorians and added defenses to New Republic followers.

Squad 1

All characters are at full Hit Points unless noted otherwise.

General Wedge Antilles
Mara Jade Skywalker: 4 FP
Kyle Katarn, Jedi Battlemaster: 3 FP
Jagged Fel
Cloud Car Pilot
Ugnaught Demolitionist (2)

This squad has scored 10 Gambit points.

Squad 2

All characters are at full Hit Points unless noted otherwise.

Canderous Ordo: 90 HP
Mandalorian Quartermaster
Mandalorian Captain
Mandalorian Marauder
Mandalorian Scout (2)

This squad has scored 0 Gambit points.

Strategy Tips

If it helps you to solve the puzzle, you can set up the figures on the Echo Base Outpost map from the Battle of Hoth Scenario Pack. However, the blank side of a map and replacement figures work just as well. Setting up the figures might help you to make decisions about how they should move.

General Wedge Antilles' squad just won initiative and is facing a lot of firepower. What should their strategy be this round to gain an advantage? Who should be the priority target for the Mandalorians?

Gambit rules are used in this puzzle. The Gambit point of the map is to the left of the photo. The Mandalorian Marauder is the only Mandalorian figure that can reach Gambit this round. If you are unfamiliar with Gambit rules, refer to the updated Star Wars MiniaturesDCI Floor Rules (July 2008), available as a Word file or a PDF file.

Feel free to post your thoughts or questions about this puzzle in this message board thread.

Star Wars Miniature Game Stat Cards: Squad 1

General Wedge Antilles (from Knights of the Old Republic)

Faction: New Republic
Cost: 23
Hit Points: 80
Defense: 18
Attack: +8
Damage: 10
Special Abilities: Unique; Accurate Shot; Avoid Defeat; Evade; Mobile Attack
Commander Effect: Followers gain Evade and Mobile Attack




Mara Jade Skywalker (from Legacy of the Force)

Faction: New Republic
Cost: 49
Hit Points: 120
Defense: 20
Attack: +13
Damage: 20
Special Abilities: Unique; Cunning Attack; Melee Attack; Double Attack; Mettle; Stealth
Force Powers:: Force 1; Force Renewal 1; Lightsaber Deflect; Force Push 2



Kyle Katarn, Jedi Battlemaster (from Legacy of the Force)

Faction: New Republic
Cost: 54
Hit Points: 140
Defense: 20
Attack: +14
Damage: 20
Special Abilities: Unique; Disruptive; Grenades 40; Lightsaber Duelist; Melee Attack; Triple Attack
Force Powers:: Force 4; Force Grip 1; Force Lightning 1; Lightsaber Assault; Lightsaber Riposte



Jagged Fel (from Legacy of the Force)

Faction: Imperial
Cost: 10
Hit Points: 60
Defense: 17
Attack: +8
Damage: 10
Special Abilities: Unique; Pilot; Affinity (This character may be in a New Republic squad); Gregarious
Commander Effect: Pilot followers gain Gregarious




Cloud Car Pilot (from The Force Unleashed)

Faction: Fringe
Cost: 8
Hit Points: 10
Defense: 13
Attack: +5
Damage: 20
Special Abilities: Pilot




Ugnaught Demolitionist (from Champions of the Force)

Faction: Fringe
Cost: 3
Hit Points: 10
Defense: 12
Attack: +0
Damage: 10
Special Abilities: Melee Attack; Satchel Charge




Star Wars Miniature Game Stat Cards: Squad 2

Canderous Ordo (from Legacy of the Force)

Faction: Mandalorian
Cost: 48
Hit Points: 120
Defense: 17
Attack: +10
Damage: 30
Special Abilities: Unique; Regeneration 10; Triple Attack




Mandalorian Quartermaster (from Knights of the Old Republic)

Faction: Mandalorian
Cost: 26
Hit Points: 70
Defense: 18
Attack: +9
Damage: 20
Special Abilities: Melee Attack; Gregarious; Parry; Twin Attack
Commander Effect: Mandalorian followers within 6 squares get +4 attack



Mandalorian Captain (from Knights of the Old Republic)

Faction: Mandalorian
Cost: 23
Hit Points: 50
Defense: 18
Attack: +8
Damage: 20
Special Abilities: Grenades 20; Twin Attack
Commander Effect: Mandalorian followers within 6 squares gain Twin Attack



Mandalorian Marauder (from Knights of the Old Republic)

Faction: Mandalorian
Cost: 15
Hit Points: 40
Defense: 18
Attack: +9
Damage: 20
Special Abilities: Melee Attack; Parry; Stealth




Mandalorian Scout (from Knights of the Old Republic)

Faction: Mandalorian
Cost: 19
Hit Points: 50
Defense: 17
Attack: +8
Damage: 10
Special Abilities: Cloaked (If this character has cover, he cannot be targeted by nonadjacent enemies); Double Attack; Greater Mobile Attack; Opportunist

About the Authors

Jack Irons is an artist and graphic designer. He has been a fan of Star Wars since he was four, when his dad took him and his sister to a matinee on the second day of its release. He posts regularly on the Star Wars Miniatures Game boards under the name "ironlightsaber" and often works with other board members on projects such as the Lost Twenty fan set. Jack lives in the middle of the United States with his wife Ruth and their son.

Michael Fryda is an energetic high school science teacher. He sponsors a club at his school to help students to think critically through games. He has written strategy articles and offered advice and opinions on the Star Wars Miniatures Game message boards under the name "klecser" for over three years. Michael lives in southeastern Nebraska with his wonderful wife, two cats, two lizards, and two snakes.

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