Jedi Exile
Cost: 49
Faction: Old Republic
Hit Points: 120
Defense: 20
Attack: +14
Damage: 20
Special Abilities:
-Unique
-Melee
-Double Attack
-Empathy
-Lightsaber Duelist
Force Powers: (Force 2)
-Force Renewal 1
-Force Defense
-Force Repulse 3
Commander Effect:
Allies within 6 gain extra attack.
Darh Maul, Sith Apprentice
Cost: 43
Faction: Sith
Hit Points: 110
Defense: 20
Attack: +11
Damage: 20
Special Abilities:
-Unique
-Melee Attack
-Triple Attack
-Vaapad-Style Fighting
Force Powers: (Force 2)
-Knight Speed
-Lightsaber Riposte
-Sith Rage
The Dark Woman
Cost: 21
Faction: Republic
Hit Points: 110
Defense: 19
Attack: +10
Damage: 20
Special Abilities:
-Unique
-Melee Attack
-Liight Tutor
Force Powers: (Force 4)
-Force Cloak
-Force Phase(Force 1: this character can move through walls this turn)
Grand Master Yoda
Cost: 55
Faction: Republic
Hit Points: 150
Defense: 22
Attack: +15
Damage: 20
Special Abilities:
-Unique
-Melee Attack
-Double Attack
-Ataru Style Mastery(This character gains +4 Attack and Twin Attack if exactly 1 enemy is within 6 squares)
Force Powers: (Force 3)
Force Renewal 1
-Force Defense
-Lightsaber Defense
-Lightsaber Throw 3(Force 3, Replaces turn; Choose 1 enemy within line of sight ignoring cover. Make an Attack against the chosen enemy and each character adjacent)
Commander Effect:
Followers within 6 squares get +3 Attack and +3 Defense.
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