19/60
Sith Marauder : 22pts
Hit Points : 80
Defense: 18
Attack : +11
Dammage20
Special Abilities
Melee Attack ( Can attack only adjacent enemies )
Double Attack ( On this turn, this character can make I extra attack instead of moving )
Force Power
Lightsaber Deflect ( Force 1, When hit by a nonmelee attack, this character takes no damage with a save of 11 )
Lightsaber Sweep ( Force 1, replaces attacks : Can attack each adjacent enemy once )
20/60
Sith Operative : 10pts
Hit Points : 10
Defense: 14
Attack : +4
Dammage 10
Special Abilities
Trooper ( Counts as a character named sith trooper )
Cunning Attack +20 ( +4 attack and +20 damage against an enemy who has not activated this round )
21/60
Sith Trooper Captain : 20pts
Hit Points : 40
Defense: 14
Attack : +8
Dammage 20
Special Abilities
Double Attack ( On this turn, this character can make I extra attack instead of moving )
Force Power
Commander Effect
Sith Trooper allies gain Double Attack
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