25/60
Gungan Shieldbearrer : 18pts
Hit Points : 30
Defense: 19
Attack : +5
Dammage 10
Special Abilities
Melee Attack ( Can attack only adjacent enemies )
Atlatl 20 ( Replaces Attacks: range 6; 20 dommage to target and each character adjacent to target; save 11. A nonliving character that takes damage from this effect is considered activated this round; save 11 negates. Huge and larger characters ignore the nondamaging effect. )
Energy Shield ( When this character or an adjacent character is hit by an attack from a enemy that is not adjacent to either, that character takes no damage and the attacker takes damage equal to the prevented damage; the attacker can avoid this effect with save of 11 )
26/60
Gungan Soldier : 9pts
Hit Points : 10
Defense: 16
Attack : +3
Dammage 10
Special Abilities
Melee Attack ( Can attack only adjacent enemies )
Atlatl 20 ( Replaces Attacks: range 6; 20 dommage to target and each character adjacent to target; save 11. A nonliving character that takes damage from this effect is considered activated this round; save 11 negates. Huge and larger characters ignore the nondamaging effect. )
27/60
Jar Jar Binks : 18pts
Hit Points : 60
Defense: 17
Attack : +2
Dammage 10
Special Abilities
Unique Gungan
Melee Attack ( Can attack only adjacent enemies )
Bombad Gungam ( Whenever an enemy targets him, this characters must attempt a save of 11. On a success, the attack is redirected to another character of your choice within 6 squares. If no other character is within 6 squares, the attacks is negated. )
Draw Fire (If an enemy targets an ally within 6 squares of this character, you may force that enemy to target this character instead if it can; save 11)
Aucun commentaire:
Enregistrer un commentaire