46/60
Massiff : 10pts
Hit Points : 40
Defense: 16
Attack : +9
Dammage 20
Special Abilities
Speed 8
Melee Attack ( Can attack only adjacent enemies )
Vicious Attack ( Tiple damage instead of double on a critical hit )
47/60
Mission Vao : 27pts
Hit Points : 60
Defense: 18
Attack : +8
Dammage 20
Special Abilities
Unique
Melee Attack ( Can attack only adjacent enemies )
Double Attack ( On this turn, this character can make I extra attack instead of moving )
Cunning Attack +20 ( +4 Attack and +20damage against a enemy who has not activated this round )
Door Grimmick ( At the end of her turn, that character can designate I door that she can see as open; it remains open until the end of this character's next turn; or urtil she is defeat
Stealth ( If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets )
48/60
Rakghoul : 16pts
Hit Points : 30
Defense: 17
Attack : +5
Dammage 10
Special Abilities
Savage ( This Character must end its move next to an enemy if it can and does not benefit from commander effects )
Melee Attack ( Can attack only adjacent enemies )
Ambush ( Can move and then make all its attacks against I enemy who has not activated this round )
Rakghoul Disease ( +10 Damage to living enemy; save 11. Whenever this character defeats a living enemy, you can immediately add a character named Rakghoul to your squad. The new character sets up in a square that enemy formerly occupied)
Tiple attack ( On its turn, this character can make 2 extra attacks instead of moving )
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